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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Hero Siege RPG

Submitted by Eat_Bacon_Daily
This bundle is marked as approved. It works and satisfies the submission rules.

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Features
-5 unique heroes
-6 abilities per hero
-5 completely unique hero evolutions
-Custom items
-Custom item classes (common, uncommon, rare, epic, legendary)
-Scripted Boss Battles
-Custom waves
-No Grind
-Mazes
-Puzzles
-Tower Defenses
-Secret Rooms
-At least 4 ultimate style spells per hero
-Dungeons
-Unique environments for each Chapter
-and much much more!



Arthas Abilities
[​IMG] [​IMG] Bless (Q): Damages and heals Nearby
[​IMG] Guards (W): Summons a Minion
[​IMG] Defensive Stance (E): Periodically Heals
[​IMG] Retribution Aura: Grants Bonus Armor

[​IMG] [​IMG]Curse (D): Deals Damage and Heals Nearby
[​IMG]Damned Servant (Q): Summons a Minion
[​IMG]Unending Servitude (W): Periodically Heals
[​IMG]Resiliance Aura: Grants Bonus Armor
[​IMG]Wrath of the Lich King (R): Grants and Deals Damage



Sylvanas Abilities
[​IMG] [​IMG] Resolve (D): Grants immunity and attack speed.
[​IMG] Virtuous Arrow (Q): Deals damage in a line
[​IMG] Orb of Annihilation (W): Grants damage and splash
[​IMG]Critical Strike: Gives a chance to multiply damage

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[​IMG]Vengeance (D): Grants immunity and attack speed
[​IMG]Malice (Q): Deals damage in a line
[​IMG]Banshee Arrow (W): Grants Bonus attack and Splash
[​IMG]Echoing Strike: Gives a Chance to multiply damage
[​IMG]Forsaken Fury (R): Summons ghosts of Sylvanas to fight



Grom Abilities
[​IMG] [​IMG]Furylust (D): Grants splash damage
[​IMG]War Stomp (Q): Damages and stuns nearby enemies
[​IMG] Cry of the Hoard (W): Damages and slows nearby enemies
[​IMG]Bash: Grants a chance to stun enemies

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[​IMG]Chaotic Rage (D): Grants temporary splash and damage
[​IMG]Warsong Warcry (Q): Stuns, slows and damages enemies
[​IMG]Dreadful Echoes (W): Weakens and damages enemies
[​IMG]Crushing Blow: Gives a chance to stun increase damage
[​IMG] Reign of Chaos (R): Teleports and damages around Grom



Malfurion Abilities
[​IMG] [​IMG] Remorse (D): Damages and stuns a target
[​IMG]Overgrowth (Q): Slows, damages and buffs an area
[​IMG]Imbue (W): Heals multiple allies
[​IMG] Essence Aura: Grants mana regeneration

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[​IMG] Sorrow (D): Deals damage and stuns
[​IMG]Dawnwing (Q): Summons a hawk with passive benefits
[​IMG]Blessing of the Wild (W): Heals multiple allies
[​IMG]Wisdom: Grants various permanent bonuses
[​IMG]Emerald Dream (R): Creates illusions of a target



Jaina Abilities
[​IMG] [​IMG] Empower (D): Empowers the next ability cast
[​IMG] Arcane Missiles (Q): Damages 4 random nearby enemies
[​IMG] Mystic Barrier (W): Heals allies and stuns enemies
[​IMG] Dimensional Step (E): Teleports a short distance and grants mana on spellcast

[​IMG]
[​IMG] Magic Surge (D): Summons a minion on spellcast
[​IMG] Arcane Barrage (Q): Deals massive damge to nearby foes
[​IMG] Arcane Field (W): Heals allies, damages and stuns foes
[​IMG] Reality Bend (E): Teleports a short distance and refunds mana
[​IMG] Mirror Entity (R): Summons an image that casts spells when you do



Illidan Abilities
[​IMG] [​IMG]Hatred: Grants stacking damage bonus
[​IMG]Entangling Roots (Q): Immobilizes and damages target
[​IMG] Immolation (W): Damages nearby units periodically
[​IMG] Abhorrence Aura: Grants melee lifesteal


[​IMG]
[​IMG]Festering Hatred: Grants stacking damage bonus
[​IMG]Demonic Grasp (Q): Jumps to target, while immobilizing it
[​IMG]Eternal Blaze (W): Deals periodic damage nearby
[​IMG]Magic Thirst (E): Grants temporary damage and life steal
[​IMG] Metamorphosis (R): Grants range, damage and stats




Screenshots

Starting Zone

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Dungeon 1 (Classic)

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Dungeon 2 (Classic)


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Dungeon 3 (MINIGAMES!)


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Dungeon 4 (TOWER DEFENSE!)


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MEDIA


DEVELOPPER INSIGHT
Subject
Discussion
Suggested Players
My intentions in making this map was to have a Hero Siege/Dungeon Crawler to play with my friends on Skype or on a Lan Party. Due to this mindset, the map requires a full house to be properly played. I have no intentions in going into tedious balancing for reduced player groups, though I have seen some people make it particularly far as a group of 4. That being said, I added a special item that spawns when the game is played in single player. The purpose of this item is for lone players to test out some features. It is important to note that single player gaming does not reflect the full house experience. If you are looking for more people to play with, try hosting this game on MakeMeHost. I always upload the latest versions there and enough people play it that you should be able to get a full house rather quickly.
Gameplay and Inspiration
This map is a hero defense/dungeon crawler, which combines elements from my favorite maps. The idea of each hero having a specific role and being color assigned came from Illidan's 7 Demon Hunters. This setup also allows players to setup a strategy in the lobby and discuss their roles. The waves in the early zone are also similar to 7 Demon Hunters, as each wave uses different combinations of the same units to provide variety and uniqueness throughout the fights. The idea of dungeons came loosely from X Hero Siege, as one of my favorite parts of that map was when you and your group are transport into a different zone to partake in unique challenges. Having your heroes evolve visually and ability-wise throughout the game came from DBZ Tribute. Having your initial hero change visually always felt exciting in DBZ tribute, plus it allowes you to change your ability setup to fill any gaps your party might have as they face new threats.

Items
Items come in two forms in this game, the first is the classic dropped loot, meaning killing stuff will drop powerful items that you can equip. These items are classified in power from Common to Legendary. Such items can be found in secrets all over the maps, by killing bosses or simply by killing regular foes. The second form of item progression comes through recipes (OMG how original.....). I struggled with the idea of recipes because, I feel that no one likes looking through 10 different shops looking for some random item who's name doesn't always match the icon. (Hmmm, i need Claws of Justice to finish this recipe. Let me just look through all these goddamn shops, including secret shops for an icon that looks like a claw and hope it is the item i'm looking for.). So I decided to make a fairly simple shop setup. The recipes are in the starting castle and all required components are in a single shop. The component items have the same icon/names as the normal Warcraft III items (I.E Robe of Magi, Claws of Attack ect...) and the recipe progression is fairly obvious when looking at the items sold in the castle. Furthermore, to add a little bit of fun, the final form of all recipes require a single item that can only be obtained by finding in secret zones.
Special Events and Minigames
Throughout the game there will be minigames and special types of challenges that diverge from the classic Hero Siege/Survival concept. I added these to the game so that players can have a small breather once in a while. These such events range from Mazes to Tower Defenses. I made sure that these parts of the game are somewhat easy, meaning that you likely wont lose as a result of being unable to beat a minigame. My thought process here was that, if you spent the whole game upgrading and shaping your hero, you should only be able to lose in parts directly involving your hero. It would be pretty lame if you lost a game because you couldn't solve a puzzle even though your hero can take down bosses with ease.

Heroes and Story The story of this game is loosely based on the Warcraft III campaign. Basically you will be facing the same big characters you saw in the campaign. The heroes also follow the Warcraft III campaign. I feel like the stories Warcraft custom games that are completely original often get ignored, except by hardcore fans. So despite this game not really having a story, it is pretty easy to follow what is going on as these are characters we all know and love. Plus I feel like it's cool to somewhat relive the fantasy of being Arthas, grabbing Frostmourne, murdering your father and turning from a Paladin into a Death Knight. I am also pretty proud to have seem some people really get sucked into their characters while playing. I have even had games where some people spontaneously role play once they get their evolved character (I'm not making this up, I have really seen it!). I also like the idea of people calling each other by their character's name as opposed to by their color (I.E Yo Illidan grab that item. as opposed to, Yo Yellow Grab that item.)

Abilities I'm probably not going to win any awards for most original abilities here, most of them are simple edits of already existing abilities and some are pretty much the normal abilities with some simple added eye candy, especially for the base forms of all heroes. Though you may not agree with me here, I enjoy simple straight forward abilities. When starting a new game I really hate reading all the custom abilities that are so overly complicated. (When cast your Hero turns into a cucumber that deals X damage based on your enemies hps + the STR of your grandmothers age divided by a random number from 23 to your base agility + 16.). My abilities are usually very simple to understand and when you evolve and get a whole new set of spells, each new spell has the same basic concept as your old ones. But I feel like I was still able to keep abilities fun and special by allowing you to unlock new abilities through items later on and by adding special bonus effects when you maxe out your spells. This means that despite some heroes feeling like they are getting weaker as the game progresses, they will likely hit a pretty large power spike when they unlock a new spell or when they max out their already existing spells.


[​IMG] Apheraz_Lucent Triggers/Icons/Community
[​IMG] NailBigGreen Triggers


Credits

Anachron
Mr.Goblin
I3lackDeath
BlazeKraze
Elfsilver Lord
Sellenisko
JollyD
Big Dub
Devine
Darkfang
Hellx-Magnus
4eNNightmare
PeeKay
RightField
JetFangInferno
Tranquil
Kwaliti
Ujimasa Hojo
DarkFang
Kimbo
13lackdeath
Callahan
Darkranger002
Henry
Kimbo
Sin'dorei300
CRAZYRUSSIAN
Hellx-Magnus
zbc
NFWar
-Berz-
morbent
67chrome
sPy
Tranquil
Tauer
RightField
Darkholme
JollyD
4eNNightmare
WILL THE ALMIGHTY
NFWar
~Nightmare
Spellbound
Anachron
Golden-Drake

And a huge thanks to testers
Apheraz_Lucent
WrathfulZombie
Pat1487
Popartica
namnume123
FFslayer
Olonavy
Hspence21190


[​IMG][​IMG]

Open Discord
Discord

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Contents

Hero Siege RPG v.32 WIP3 (Map)

Reviews
StoPCampinGn00b
A solid map which is a fusion of a hero defense and puzzle / dungeon crawl RPG. Creative in some parts and very easy to get into. While it's not artistically up there with the greats, the gameplay is the perfect mix between familiar and fresh. Map...
  1. Eat_Bacon_Daily

    Eat_Bacon_Daily

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    @Garkeon
    Hai man I'm really glad you enjoyed the map! BTW where do you play? On battle.net?
     
  2. MrAsD

    MrAsD

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    I played solo and i see sir lothar ultimate(AoE Dmge+ heal + other effects) had 0 coldown with 100 mana cost(balanced i think without the solo item), its a bug had 0 CD?
     
  3. Eat_Bacon_Daily

    Eat_Bacon_Daily

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    Oh crap, that is a bug lol. And I can't fix it since the new patch broke editor
     
  4. Apheraz Lucent

    Apheraz Lucent

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  5. The Last RaNgeR

    The Last RaNgeR

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    when u have lothar in team, u have no chaos damage to kill cenarius
     
  6. Eat_Bacon_Daily

    Eat_Bacon_Daily

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    Hai man, welcome to the community and congrats on making it to cenarius! I know, I was planning on making divine armor receive 30% of incoming damage from sources other than chaos instead of 5%, but since Blizzard broke JNGP I can't implement these changes, so for now you either need Arthas on your team or be willing to take on a very long boss fight vs cenarius! Tho there are a few ultimates that deal chaos damage, if you can get them in time. By the way, may I ask where you play this map? On battle.net or another platform?
    Anyways, thanks for the feedback man :)
     
  7. The Last RaNgeR

    The Last RaNgeR

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    atm im playing on garena with my friend, but we thinking to maybe move to battle.net. we managed to kill cenarius, but failed to kill blademaster in hero defense
    upd. he more interested in lothar now, so can u say which ults have chaos damage?
     
  8. Eat_Bacon_Daily

    Eat_Bacon_Daily

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    Tyrande and Sylvanas have chaos damage ults.
    By the way, do you know @nmphuong91 , he is also a Garena user that sometimes plays. Maybe you guys can play together ^^
     
  9. The Last RaNgeR

    The Last RaNgeR

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  10. Eat_Bacon_Daily

    Eat_Bacon_Daily

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    Added discord link and additional credit
     
  11. Sirmarkis29

    Sirmarkis29

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    I fu... love this map super amazing THXS AND KEEP THE LOVE TO w3 map.I just create a account to can give 5 stars rating i play alot in gameranger and test all hive map defense survival,td,minigames,etc!!keep update plz and sorry for my english ;)
     
  12. Eat_Bacon_Daily

    Eat_Bacon_Daily

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    @Sirmarkis29
    Thanks for your kind words man, if you ever get on battle.net EU be sure to msg me so we can play :D
     
  13. Nordmar

    Nordmar

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    I played this map yesterday for the first time with the map maker and it's fun :) The spells could be a bit more original tho .. I just had war stomp pfff >.< What really bothered me is that killing a boss only rewards the killing player with gold (even tho it's a teamgame) that's kinda frustrating ^^ especially because the items are expensive and you get so less gold.

    Oh and I think it needs more items. 4/5
     
  14. This is my Hammer

    This is my Hammer

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    It has a pretty decent variety of items, there are two reasons I think you werent finding as many, you were playing single player which means you can't get very far, even at 3 players its very difficult to progress, and your probably weren't looking for SEEEEECRETS, which is dope as fuck that the creator put them in there.
     
  15. This is my Hammer

    This is my Hammer

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    This game gets a hard 5 stars from me, It works well and smoothly, well balanced, the heroes adhere to their roles very well, The abilities have a familiar Warcraft flavor, but the VAST majority of them are not exact copies of any given abilities. I played with two of my friends, and we had alot of fun, but couldn't beat the game, we started losing after the furbolgs started spawning, (the minigames were awesome, though the mouse maze game was obnoxiously time consuming). The game would throw us out of the session sometimes, I have no idea whether that was a problem on our end or on the games end. One of my biggest personal pleas to the dev is PLEEEEEEEEEEEEEEEEEEEEEEEEEEASE FIX GROM. Jesus Christ I can't begin to emphasize how fucking ugly he looks like after his metamorph, The Lich King Model for Arthas is absolutely awesome, and the story moments that you get to witness for the meta morphs are legendary and do a great job of throwing in OG warcraft Lore, but the new model for Grom is hideous and I don't understand why you use it, when Blizzard gives you a model that looks a thousand times cooler, with glowing eyes, and he's ACTUALLY red thus signifying his demonic Transformation. Anyways The combination of Secrets, Fun Gameplay, Great Abilities, MINIGAMES, Great Story Blending, and cool items, makes this undoubtedly the X-hero Siege of a New generation, and I would suggest literally every single Warcraft Custom Game player to try this out. 5/5
     
  16. This is my Hammer

    This is my Hammer

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    Oh also, How do you upgrade items to Tier 3? We really could have used reincarnation stones.
     
  17. Eat_Bacon_Daily

    Eat_Bacon_Daily

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    @This is my Hammer
    Hai man, thank you so much for your kind words! I really appreciate it man!

    If you need more people to play with, try using makemehost.com for battle.net. You can get a full house in around a minute :). Also hit me up on Norhtrend (EU) or Azeroth (USeast) my account is Eat_Bacon_Daily!

    If you take it slow and use your divine shield and reveal properly it shouldn't be too hard. But I realize that it can be difficult

    Do you mean you guys would get disconnected or desynced? Where do you play? On Garena, Gameranger or battle.net? I have never experienced this when I played, but I will look into this :)

    Hmmm, many people have complained about the Grom skin. I like being able to have a brand new custom skin when you evolve, but maybe you are right. I will consider reverting it into the classic chaos blademaster skin.

    Thank you so much for your words man, words like that really keep me motivated to continue working on the map!

    One of the ethereal stones is in the first room of the third dungeon (The one with all the mini-games) ;) Hope you can find it!
     
  18. This is my Hammer

    This is my Hammer

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    Me and my friends actually play LAN, and use a program called Evolve which creates a virtual network, that way we can play across any distance, we used to use Hamachi. But for gaming Evolve is just a thousand times better in every respect. I believe we got desynced, and if no one has complained about this issue, it is more likely a problem on my end. Though I looked online, and apparently if you play a different custom game, and then switch to another one, it can sometimes fuck with the LAN and throw you out, but if you rehost the same game the issues should stop. Also, what happened to battlenet? I haven't touched it in ages, because of the weird hosting bots, and I stopped understanding how it works, do you have to have a special program to join games, or only to host? Why did people stop hosting the way they used to host on battlenet? Also, what are Garena and Gameranger, how do they work in relation to WC3?
     
  19. Eat_Bacon_Daily

    Eat_Bacon_Daily

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    This is an issue with WarCraft III and not Evolve. It happens when you play a map that heavily modifies the regular WarCraft III game settings. Basically the modified settings get carried over to the next games you host and results in errors or crashes. Closing and re-opening WarCraft III after playing such kind of maps should prevent the desyncs.

    Bots are the best way to play on Battle.net, because they host accross all servers, which means more players can join and they greatly reduce the delay for all players. If you use this link, you can host using free host-bots MakeMeHost and if you wanna join games that will fill easily, join the games on this list MakeMeHost. Games on that list are incredibly active and usually pretty diverse. It's what I use to host and play the map :). If your friends don't own legitimate copies of WarCraft III I believe you can use this service ENT Gaming - User Control Panel - Login. I have never used it before, but i believe it allows you to connect to bot-hosted games without getting on battle.net. though using this service will only allow you to join games on the ENT games list
     
  20. This is my Hammer

    This is my Hammer

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    Thanks for the info!