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Hero Ideas anyone?

Coke is Better Than Pepsi

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Well, given i completely scrapped the horror that was my first map, i've started a second one which shall go through rigorous testing before i release it.

Currently i have four hero classes:
A rifleman, a horseman/cavalry, a general/melee infantry and an archer.

I need ideas for abilities, some original abilities. Nothing too fancy as my map is almost 2mb already because of the models.

The rifleman is a slow-attack power-based hero with a huge range.

The Archer is a speedy but weak ranged unit.

The General is a tanker, it's job is to be able to withstand as much damage as possible while still dealing high damage to a small area of effect.

The Horseman is built like a tank but has a fast movement speed. For this hero i want most of it's abilities to be used by the horse, or horse orientated (e.g. Smash - War Stomp but from the horse)

Also ideas for new heroes would be welcomed. However, i'm using black_stan's god-like models for my base heroes so no undead lords etc. Ideas for secret heroes welcome though.
 
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