Something like:
- Player
- Events
- Time - Elapsed game time is 15.00 seconds
- Conditions
- Actions
- For each (Integer A) from 1 to 12, do (Actions)
- Loop - Actions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Name of (Player((Integer A)))) Equal to YourName
- MessageBoolean[Integer A] Equal to False
- Then - Actions
- Game - Defeat (Triggering player) with the message: You are kicked!
- Else - Actions
- Do nothing
and that's exactly what KaWLinsH want.Eleandor, your trigger kicks the player only when he DOESN'T said a certain message before 15 seconds.