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Mar 6, 2006
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2.

  • Untitled Trigger 096
    • Events
      • Unit - A unit Finishes construction
    • Conditions
      • (Unit-type of (Triggering unit)) Equal to Farm
    • Actions
      • Set i = (Player number of (Triggering player))
      • Set IAR[i] = (IAR[i] + 1)
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • booleans[i] Equal to False
          • IAR[i] Equal to 20
        • Then - Actions
          • Set booleans[i] = True
          • Game - Display to Player Group - Player 1 (Red) for 3.00 seconds the text: do something
        • Else - Actions
  • Untitled Trigger 095
    • Events
      • Unit - A unit Dies
    • Conditions
      • (Unit-type of (Triggering unit)) Equal to Farm
    • Actions
      • Set i = (Player number of (Triggering player))
      • Set IAR[i] = (IAR[i] - 1)
 
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