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HelP!

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Aug 16, 2012
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Hey guys .. i have some questions and stuff , ... I tried importing a custom model in editor , but it keeps going to custom when i put the model in import mode , and it appears as a purple cube , I am doing everything right but , It doesn't work :goblin_cry: Plz help
 
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ohh btw a little teaser - im creating a epic gladiator map , but im confused ...How in the world do i get the Starting point thing not to appear
 
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And how do I make items appear inside inventory ...for example u take a sword and it appears on your hand ingame ,
 
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And how do I make items appear inside inventory ...for example u take a sword and it appears on your hand ingame ,
I have created a test map for you, try it.
The thing you need to change are;
Art - Target: Your path to your custom model/default model

Art - Target Attachment Point 1 ~ 6: Where do you want the effect to appear, usually: overhead, head, hand,left, hand,right, weapon, origin, foot, chest.

Art - Target Attachments: How many attachment point you have

Data - Attack Bonus: 0, you just want the effect right, therefore when you pick that item, just effect appear, you don't want Damage Bonus.

No need to close the map.
You can see the custom models when you test the map (goes inside the game).
But you cannot see the model via World Editor if you do not re-open the map after save, it will still appear as cubes.
 

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