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[Solved] Help with Triggering

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Sep 7, 2009
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I wanted to have my shop prices based on a variable. I found this impossible, so what I wanted to do was make it so whenever a unit buys an item from a shop, it charges them extra based on that variable.

I can't find a generic unit event which will handle a unit buying an item, but I can find one which is for when they sell an item.

Please help me :/
 
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