- Joined
- Sep 7, 2009
- Messages
- 56
I wanted to have my shop prices based on a variable. I found this impossible, so what I wanted to do was make it so whenever a unit buys an item from a shop, it charges them extra based on that variable.
I can't find a generic unit event which will handle a unit buying an item, but I can find one which is for when they sell an item.
Please help me :/
I can't find a generic unit event which will handle a unit buying an item, but I can find one which is for when they sell an item.
Please help me :/