I am working on my own map,but i am more on terrains things so my triggering experience is not too good thats why i need help for some things.
On my map in the middle there is a big circle where i have a lot of waterfalls.The thing i want to do is to create a trigger when a unit gets close to the waterfalls to be sucked down in the middle and being damaged.Here i go with the begining of my trigger,maybe you can help me with finishing it.
On my map in the middle there is a big circle where i have a lot of waterfalls.The thing i want to do is to create a trigger when a unit gets close to the waterfalls to be sucked down in the middle and being damaged.Here i go with the begining of my trigger,maybe you can help me with finishing it.
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WaterfallSucking
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Events
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Time - Every 0.02 seconds of game time
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Conditions
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Actions
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Unit Group - Pick every unit in (Units waterfallregionand) and do (Actions)
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Loop - Actions
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Unit - Turn collision for (Random units inwaterfallregion)
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