• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Help with Skin

Status
Not open for further replies.
Level 4
Joined
Aug 7, 2012
Messages
63
So I created this cool marine skin in GIMP based on the exported marine_diffuse.dds How would I Put this new skin into the game? :thumbs_up:
THANKS
 
Level 4
Joined
Aug 7, 2012
Messages
63
Thanks, i was wondering if you could also help me with this question also.

I would like to apply this skin the sphere model, and another skin to the sphere model also. How would I do this?
Thank you
 
Level 9
Joined
Dec 21, 2006
Messages
490
i dunno if the sphere model has a texture(but should have a squared texture). you can easily check in the preview view of the editor. you can override it by importing it to the exact same position with same name and format or use the method above.
 
Level 4
Joined
Aug 7, 2012
Messages
63
ok, i followed the tutorial, and i get this error
CActorUnit[UnknownActor] No mapping for slot main.diffuse.
with no skin change.
any ideas?
 
Level 4
Joined
Aug 7, 2012
Messages
63
Now I get this error,

CActorUnit[UnknownActor] Goo Assets\Doodads\Shapes\ShapeOrb\ShapeOrb.m3; Could not find texture with id Goo_Diffuse and expression <None>.
 
Level 4
Joined
Aug 7, 2012
Messages
63
Ok, idk what the problem was, but i solved it by using the zerg egg model instead of the sphere.
Thanks for all the help.
 
Status
Not open for further replies.
Top