- Joined
- Sep 19, 2011
- Messages
- 14
Ok, so im working on a rpg real life map.
I know about triggers and how to make recipes.
i have only done basic dialog variables.
i also have made a "ability" to interact with units.
I have everything set up idea wise except for how to actually put it together in code.
what im looking for is:
Player gets "cook" job.
Player interacts with "Waiter" and waiter responds with a dish.
the dish can be one random of say 10 different dishes.
player must use kitchen items to make that recipe. the harder the recipe the more you get paid.
sorry if you need more details on anything please email me at [email protected] or message/reply on here!
THANK YOU SO MUCH FOR HELP
I know about triggers and how to make recipes.
i have only done basic dialog variables.
i also have made a "ability" to interact with units.
I have everything set up idea wise except for how to actually put it together in code.
what im looking for is:
Player gets "cook" job.
Player interacts with "Waiter" and waiter responds with a dish.
the dish can be one random of say 10 different dishes.
player must use kitchen items to make that recipe. the harder the recipe the more you get paid.
sorry if you need more details on anything please email me at [email protected] or message/reply on here!
THANK YOU SO MUCH FOR HELP