• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Help with barriers?

Status
Not open for further replies.
Level 12
Joined
Mar 28, 2005
Messages
160
In parts of my map I have walls and mountains and such(for like in a dungeon or in a cave), the prob is that the people in the game can still see through the walls and shoot through them, I tried putting in the doodad that I thought was supposed to stop the line of sight, but that did not work, so my question is how can I make it so that the people playing can not see on the other side, and so that the people in the game can not target through the walls, shoot through them, and see through them and such??
 

Rui

Rui

Level 41
Joined
Jan 7, 2005
Messages
7,550
In the doodad palette select any tileset (ashenvale, lordaeron, whatever). Under the tileset seletected there is a list; select Pathing Blockers. Now you can see some Line of Sight blockers. Use them, and people won't be able to see what the line of sight blocker blocks.
Hope this helped :wink:

-Rui
 
Level 6
Joined
Jan 15, 2005
Messages
188
emjlr3 said:
...I tried putting in the doodad that I thought was supposed to stop the line of sight, but that did not work...

@Rui, he tried that.
@emjlr3, make a pathing blocker on both sides of the cliff, right up against the edge. Then put a second layer of Line of Sight Blockers right out infront of them. That way, they will not be able to see through the cliffs... and if they do, they cant shoot since the arrow cannot go through a pathing blocker.

I've never tried it before, but who cares? Just try it out.
 
Status
Not open for further replies.
Top