- Joined
- Mar 28, 2005
- Messages
- 160
In parts of my map I have walls and mountains and such(for like in a dungeon or in a cave), the prob is that the people in the game can still see through the walls and shoot through them, I tried putting in the doodad that I thought was supposed to stop the line of sight, but that did not work, so my question is how can I make it so that the people playing can not see on the other side, and so that the people in the game can not target through the walls, shoot through them, and see through them and such??