- Joined
- Feb 4, 2017
- Messages
- 110
Okay, so I've been working on a simple map and it's an income based strategy with rewards for killing enemy units. It's for 2-4 players and it's a FFA scenario. The problem is, I can't work out how to make an AI script that lets Computer player make units and fight. It's a WiP, but I don't want to further develop the map without being sure if I'll actually make it possible for people to enjoy it in single player.
Map description
You start with a main HQ and you can produce soldiers, builders, research additional income and upgrades. There are randomly spawned Golden Sheep all around the map that give gold. They are the player's main interest as they will be crucial for players to gain funds for research and more powerful units. One of the most important parts of this game is keeping constant production and research.

I tried using basic AI script help, but the Computer player still does nothing. If somebody could come up with a solution on how to make the Computer create units as soon as it gets the gold needed, I would be more than grateful.
Map description
You start with a main HQ and you can produce soldiers, builders, research additional income and upgrades. There are randomly spawned Golden Sheep all around the map that give gold. They are the player's main interest as they will be crucial for players to gain funds for research and more powerful units. One of the most important parts of this game is keeping constant production and research.

I tried using basic AI script help, but the Computer player still does nothing. If somebody could come up with a solution on how to make the Computer create units as soon as it gets the gold needed, I would be more than grateful.