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HELP: Turn off the collision of a unit like windwalk

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Mar 1, 2016
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I was trying to create an ability that increase movement speed and remove its collision size. Basically Phase Boots in DotA. But I'm not sure how to do it. I was thinking of flying, but then the unit can walk through trees which is not good.

thank you!:grin:

Nevermind guys, I actually had an idea immediately after the post.

I simply set the transition time of wind walk to 100, so transition is not finished after the spell.
 
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