- Joined
- Aug 7, 2009
- Messages
- 380
Well, hi.
1.How to make a performance in transparency of a unit. Like make a unit from invisible and becomes clearlier over time. (ex: A unit created and every x seconds its transparency lower and lower (clearler and clearler). I think i got the point how to make it, but it seems to be buggy when it's a group of units)
2.Is there a way to make locust units have collision ?
3.Is there a way to make locust units effected by auras?
4.Does Bear form (night elf's The Druid of the Claws') when casted by heroes', does it reset the hero's abilities and level?
5.How to remove an ability from a unit group with triggers after time (use wait or what)?
Well, up there is a list of my wondering question, instead of alot of thread. Rep for sure
1.How to make a performance in transparency of a unit. Like make a unit from invisible and becomes clearlier over time. (ex: A unit created and every x seconds its transparency lower and lower (clearler and clearler). I think i got the point how to make it, but it seems to be buggy when it's a group of units)
2.Is there a way to make locust units have collision ?
3.Is there a way to make locust units effected by auras?
4.Does Bear form (night elf's The Druid of the Claws') when casted by heroes', does it reset the hero's abilities and level?
5.How to remove an ability from a unit group with triggers after time (use wait or what)?
Well, up there is a list of my wondering question, instead of alot of thread. Rep for sure