Help on conquest maps........

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Mar 15, 2014
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How do i make like when you last hit a structure it becomes yours and also your income will increase for taking that structure.(Example:You last hit a lumber mill the lumber mill becomes yours and your lumber income will increase.)
 
  • Events:
    • Unit - A unit dies
  • Conditions:
    • Unit type - Unit type of Dying unit equal to Lumber Mill
  • Actions:
    • Set Point = Position of Dying unit
    • Set Player = Owner of Dying unit
    • Set Real = Facing of Dying unit
    • Unit - Remove Dying unit from the game
    • Unit - Create 1 Lumber Mill for Player at Point facing Real
    • Custom script: call RemoveLocation(udg_Point)
 
you could also set its owner to the new one and set its HP to max, but whats stated above works perfectly well
 
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