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Help me how to make an Aos AI...

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move to world editor help zone pls
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Create unit at blub
order lastcreatedunit to moveto enemy base? D:
 
plss... anyone help me with my map it is an AoS type map so I want an AI so I can test it. to anyone who can make an AI like DotA plss tell me...

Apparently there are some AI coders in the site, https://www.hiveworkshop.com/forums/members/adiktuz/ [He might be]

https://www.hiveworkshop.com/forums/members/giant_crab/ [Maybe]

https://www.hiveworkshop.com/forums/members/the_reborn_devil/ [Might be]

move to world editor help zone pls
___________________________________
Create unit at blub
order lastcreatedunit to moveto enemy base? D:

Custom AI is under Triggers & Script.. Or might be under request since this looks like a request...

i would but thats just too much "plss" for me to handle at the moment. Speak like a big boy and someone might take you seriously

Lol, are you even in a position to say something like that? Even if you are in the position to say something like that, it isn't very nice at all.
 
AI is a touchy subject, seeing as it's such a wide field there's no "right or wrong" way to do it, just ways of a varying efficiencies - In theory the bare minimum would be to add an action to the end of the unit creation functions to cause them to 'attack move' to the enemy's base/s - But naturally that would presume you have only one or two lanes all leading to the same spot (ultimately) and I they have no side passages to take into account. You may also find the odd unit stops abruptly and does nothing (you could tidy them up with a periodic selection trigger).

In short, we can't really tell you how to make your AoS AI - We'd need a much better idea of what your map is like and what the AI is meant to be capable of - In fact it'd probably be much easier for someone to just code the map's AI for you but finding someone to do that would be a bit problematic me thinks.
 
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