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Help Me: Add Death Animation

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Level 3
Joined
Nov 12, 2010
Messages
53
Hi people... I need help on 1 problem: my building which uses a doodad model doesn't have death animation. So, basically when it is destroyed, the model stays there and will not disappear.

What I want to do is for example, if you've played Vampirism Speed (Here is the map link if you haven't played before http://www.epicwar.com/maps/127541/ ), you will know some of the walls uses doodad models and the model disappears after its destroyed. And I don't know how to do that.

Any help will be MUCH APPRECIATED! Thanks! :as:
 
Level 13
Joined
Oct 10, 2009
Messages
439
Never fear, for I the great slash is here!

Note: This trigger leaks
  • Death Remove
  • Events
    • A unit dies
  • Conditions
    • Unit type of triggering unit == (Your Unit Type)
  • Actions
    • Unit - Remove triggering unit
    • SFX - Create special effect (Your wanted SFX) at (Unit (Position of triggering unit)
Basically, this removes the units model, and creates an effect at the position where it died; This makes it look as if it had a death animation. Personally, the "DustImpale" effect is the best choice.
 
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