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help, loading up models

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Level 5
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Mar 21, 2007
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help, i can't load up models from this webste properly. i have tried eveything but i feel i am still doing somthing wrong!!!! i am making a new map and my friend told me to come here for wickid mods. i dl the file and import it into manager, cange the file to custom, load it onto new custom units but it dosen't work. it shows nothing, when i place a unit, it appears as a green/black square and says unable to load.

i would be very grateful for any help =D
 
Level 21
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Aug 21, 2005
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It's probably the most asked question on the forum.

If you take a look at a model like this one, you'll notice it reads "skins" somewhere. In this example you can see that there's a red sentence that reads "Textures\BGIIPiano.blp" or something like that. It means that included in the model there are 1 or more .blp files. Those files are SKINS. When importing the model, you must also import those .blp files, and more important: in the IMPORT MANAGER, you must change the PATH of this texture to the red sentence.

To follow the piano example: you must import "BGIIPiano.blp" into your map, and then double-click this file in the import manager. Next you change the path of this file into "Textures\BGIIPiano.blp".

Whenever a model shows up as a green/black checkerbox, you probably didn't change the path of those textures.

Note that, after importing a model, you need to refresh the textures. To do so, save your map and either restart World Edit, or alternatively, save your map and go to "File, preferences, video" and then change your texture preferences to medium, high or low. The textures will be refreshed then.
 
Level 32
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How to Import Custom Models provides complete, detailed instructions about model importing.

[self="http://www.hiveworkshop.com/forums/newthread.php?do=newthread&f=360"]First post subressor?

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