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Help for my spell pls

Discussion in 'World Editor Help Zone' started by makeranj, Jan 29, 2017.

  1. makeranj

    makeranj

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    I need help for the triggers for my spell, when my hero run, it creates a road of fire that burns enemies near or goes near to it. Also damaging it. ( This activates when the spell is casted. )
     
  2. HelloFlighty

    HelloFlighty

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    Can't you just use immolation and adjust the area of effect to your liking? also in the targets allowed section, tick the target "self" and that should burn your hero as well as other units
     
  3. bear_369

    bear_369

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    For the fire, make a dummy unit with a locust and Immolation/Disease Cloud. Then you need a buff of that casted ability.
    • Fire
      • Events
        • Time - Every <Real> seconds of game time
      • Conditions
      • Actions
        • Custom script: set bj_wantDestroyGroup = true
        • Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
          • Loop - Actions
            • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
              • If - Conditions
                • ((Picked unit) has buff <Ability's Buff>) Equal to True
              • Then - Actions
                • Set TempLoc = (Position of (Picked unit))
                • Unit - Create 1 <Dummy Unit> for (Owner of (Picked unit)) at TempLoc facing Default building facing degrees
                • Unit - Add a 30.00 second Generic expiration timer to (Last created unit)
                • Custom script: call RemoveLocation(udg_TempLoc)
              • Else - Actions
     
  4. Dehua_Darbuya

    Dehua_Darbuya

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    I think he wants the spell to leave a trail of fire behind the hero as they move, burning enemies that come into contact with the path. Similar to Batrider's Firefly from DotA I presume?
     
  5. makeranj

    makeranj

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    Yeah

    This would work for me, since i would only need a simple spell.
     
    Last edited by a moderator: Jan 29, 2017