- Joined
- Dec 2, 2016
- Messages
- 733
So the idea of this item is.
Every time the player that has this item. Everytime he hits a wall it adds +50 damage to his total damage.
So
first hit = base damage + 50
2nd hit = base damage + 100
3rd hit = base damage + 150
etc
If he stops attacking the wall for more than 3 seconds the damage stack resets.
I'm not sure how to properly go about making this, any ideas or insights to help me out?
Thanks.
Every time the player that has this item. Everytime he hits a wall it adds +50 damage to his total damage.
So
first hit = base damage + 50
2nd hit = base damage + 100
3rd hit = base damage + 150
etc
If he stops attacking the wall for more than 3 seconds the damage stack resets.
I'm not sure how to properly go about making this, any ideas or insights to help me out?
Thanks.