- Joined
- Jul 1, 2009
- Messages
- 1,147
Well I'm thinking of doing a Civ 5 type game, as I already have the terrain I'll need.
There will be many many many 'random' variables in the game (example being weather, asteroids hitting, etc).
The only problem I forsee is creating all the bloody researches. I'm pretty fluent with the editor, but creating researches gives me a headache.
I think this thread belongs in this category because:
what I'm basically asking is if anyone would be willing to create researches for me.
I would create all the icons, and a full tree of what is needed for what, and I would do the rest (unit requirements etc).
I'd be willing to put credits in your name on the load screen "Made by Rispetto & <insertname>".
I'm not going through with this unless I know someone would be up to the task =]
Edit: There will only be one significant change from the real civ 5: it will be RTS, not turn based.
There will be many many many 'random' variables in the game (example being weather, asteroids hitting, etc).
The only problem I forsee is creating all the bloody researches. I'm pretty fluent with the editor, but creating researches gives me a headache.
I think this thread belongs in this category because:
what I'm basically asking is if anyone would be willing to create researches for me.
I would create all the icons, and a full tree of what is needed for what, and I would do the rest (unit requirements etc).
I'd be willing to put credits in your name on the load screen "Made by Rispetto & <insertname>".
I'm not going through with this unless I know someone would be up to the task =]
Edit: There will only be one significant change from the real civ 5: it will be RTS, not turn based.