ok so here i have this trigger
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to Wei Dinn
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Actions
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Set lustunit = (Triggering unit)
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Unit - Create 1 Dummylust for (Owner of (Triggering unit)) at (Position of (Triggering unit)) facing Default building facing degrees
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Unit - Order (Last created unit) to Orc Shaman - Bloodlust (Triggering unit)
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Unit - Remove (Last created unit) from the game
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Set lustunit = No unit
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