ok so here i have this trigger
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Events
- Unit - A unit Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to Wei Dinn
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Actions
- Set lustunit = (Triggering unit)
- Unit - Create 1 Dummylust for (Owner of (Triggering unit)) at (Position of (Triggering unit)) facing Default building facing degrees
- Unit - Order (Last created unit) to Orc Shaman - Bloodlust (Triggering unit)
- Unit - Remove (Last created unit) from the game
- Set lustunit = No unit