ok so here i have this trigger
-
Events
-
Unit - A unit Starts the effect of an ability
-
Conditions
-
(Ability being cast) Equal to Wei Dinn
-
-
Actions
-
Set lustunit = (Triggering unit)
-
Unit - Create 1 Dummylust for (Owner of (Triggering unit)) at (Position of (Triggering unit)) facing Default building facing degrees
-
Unit - Order (Last created unit) to Orc Shaman - Bloodlust (Triggering unit)
-
Unit - Remove (Last created unit) from the game
-
Set lustunit = No unit
-
-