- Joined
- Feb 5, 2007
- Messages
- 20
Hey guys I'm new here so I'm sure I'll be flamed for being such an annoying n00b at this. But anyways, hi my name is Matthew and I want to join this little online community we have going on here. I am currently making a map that is identical to the normal wc3, but there will be several additional races (trust me it will be nice). Triggers give me problems but I'm making progress.
Why post this in Skins? Well I guess I'm an artist and I just started my first skin. I will have posts of it and another one probably soon.
But I have a question, for the druid of the claw model- I extracted, converted to .TGA, opened in Paint Shop, Edited, Saved uncompressed as .BLP and imported into WE. I changed the path name to exactly that of the default DOTC. When I place the unit, he is like half invisible and half bad colors. I don't get what i did wrong, I could use some help.
Also, I noticed his little bear head "backpack" isn't a texture. Is there anyway to remove that so you can see his back?
Thanks a bunch guys.
Why post this in Skins? Well I guess I'm an artist and I just started my first skin. I will have posts of it and another one probably soon.
But I have a question, for the druid of the claw model- I extracted, converted to .TGA, opened in Paint Shop, Edited, Saved uncompressed as .BLP and imported into WE. I changed the path name to exactly that of the default DOTC. When I place the unit, he is like half invisible and half bad colors. I don't get what i did wrong, I could use some help.
Also, I noticed his little bear head "backpack" isn't a texture. Is there anyway to remove that so you can see his back?
Thanks a bunch guys.