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Health as spell cost

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Level 9
Joined
Aug 1, 2008
Messages
453
i was wondering if there is anyway that i can make a spell cost health. i know i can do this with a trigger like when somone use's an ability it take costs like 50 health. But i wanted to to show like a health icon then 50, like how it shows the mana cost of an ability. Is this possible?
 
Level 18
Joined
Aug 23, 2008
Messages
2,319
The only thing related to that is building or training. The problem is: You'll see the health icon as a resource then, which is a very bad idea, since health losing abilities are per unit and can't be expressed in player property unless only 1 unit is available per player.
 
Level 6
Joined
Dec 9, 2008
Messages
233
And you can heal triggering unit's mana for mana cost, and damage it for health cost, so it would lose mana only for a second..:?
 
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