This is for the activation.
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Healthy Cure second effect ON
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Events
- Time - Every 1.00 seconds of game time
- Conditions
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Actions
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Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
- Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ((Picked unit) has buff Healthy Cure ) Equal to True
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Then - Actions
- Unit - Add Healthy Cure adv. (Bonus) to (Picked unit)
- Else - Actions
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If - Conditions
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Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
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Events
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Healthy Cure second effect OFF
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Events
- Time - Every 1.00 seconds of game time
- Conditions
-
Actions
-
Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
- Loop - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ((Picked unit) has buff Healthy Cure ) Equal to False
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Then - Actions
- Unit - Remove Healthy Cure adv. (Bonus) from (Picked unit)
- Else - Actions
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If - Conditions
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Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
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Events