Archian
Site Director
- Joined
- Jan 1, 2006
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Calling all visionary designers and masterful mappers! It's time to channel your imagination and join the sizzling brainstorming session for Hive Workshop's HD Terraining Contest #2 theme discussion! Prepare to set your creativity ablaze and embark on an extraordinary journey where ideas meet reality.
Now, as the contest gears up for its second edition, we need your spark to ignite the flames of inspiration. We believe that true magic lies within the minds of our talented members, and this time, it's your chance to shape the destiny of the contest.
We understand that great ideas can come from anyone, anywhere, at any time. That's why we invite you to take part in the theme discussion for the Terraining Contest #2. Share your vision, fuel the discussions, and be the guiding light that leads us to an unforgettable contest theme. Whether it's a lush fantasy world, a futuristic metropolis, or an enchanting realm of ancient ruins, the possibilities are endless!
Think big, think bold, and think outside the box! As the theme discussions unfold, dive deep into the realms of your imagination. Visualize landscapes that will captivate the world, construct scenarios that will stir emotions, and craft terrains that will leave us breathless. Each idea has the potential to inspire countless others and set the stage for the ultimate terraining extravaganza.
Remember, this contest is your opportunity to make an indelible mark on the terraining universe. Whether you're a seasoned veteran or a rising star, your voice matters. Don't underestimate the power of your ideas. So post your ideas today and let's make this a great contest
Below you'll find some of the suggested themes for the our last HD Terraining Contest.
Now, as the contest gears up for its second edition, we need your spark to ignite the flames of inspiration. We believe that true magic lies within the minds of our talented members, and this time, it's your chance to shape the destiny of the contest.
We understand that great ideas can come from anyone, anywhere, at any time. That's why we invite you to take part in the theme discussion for the Terraining Contest #2. Share your vision, fuel the discussions, and be the guiding light that leads us to an unforgettable contest theme. Whether it's a lush fantasy world, a futuristic metropolis, or an enchanting realm of ancient ruins, the possibilities are endless!
Think big, think bold, and think outside the box! As the theme discussions unfold, dive deep into the realms of your imagination. Visualize landscapes that will captivate the world, construct scenarios that will stir emotions, and craft terrains that will leave us breathless. Each idea has the potential to inspire countless others and set the stage for the ultimate terraining extravaganza.
Remember, this contest is your opportunity to make an indelible mark on the terraining universe. Whether you're a seasoned veteran or a rising star, your voice matters. Don't underestimate the power of your ideas. So post your ideas today and let's make this a great contest
Below you'll find some of the suggested themes for the our last HD Terraining Contest.
- Lair (home of a creature e.g. spider, dragon, troll etc.)
- Temple
- Altar
- Landmark buildings that are dedicated to gods and godlike creatures
- Void
- Elven forest
- Vampires
- Place of cult
- Aztec/Mayan
- Demons/hell
- Vampire theme
- Gothic
- Underwater
- Carnival of the dead (or another Carnival oriented theme)
- Frozen wonderland
- Clockwork architecture
- Floating archipelago
- Lunar colony
- Reclaimed: Portray some ancient civilization, post-apocalyptic hellscape or otherwise that has been overtaken, or "reclaimed" by nature in one way or another.
- Alien World: Portray an alternate world of your own making (not necessarily sci-fi), where you set the rules and create something unique and weird that only makes sense within the confines of what it is.
- Inspiration: Find a piece of environmental art that you find inspirational, whether it be from another game, just general fantasy or anything in-between, and try to mimic or recreate it in the world-editor at the best of your ability.
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