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Hawkstrider Reforged Pack

This bundle is marked as awaiting update. A staff member has requested changes to it before it can be approved.
First release of my Hawkstrider model.

Thanks to Symphoneum as his port of the WoW hawkstrider served as an animation base for the model
Also special thanks to Twilac for helping with an issue regarding the model


Update: 09.05.2023
  • Added 2 Bloodelven and 2 Highelven Hawkstrider Variants
  • Each Variant comes with a regular and helmeted Variant.
  • Added 2 Icons for the helmet model variants.
Special thanks to Tamplier & Barorque for the Knight base model for the rider.

Update: 11.05.2023
  • Added an icon variant of the Bloodelf icon with red teamcolour but blue background akin to the Spellbreaker to be more in line with the ingame icons.
Previews
Contents

Bloodelven Hawkstrider Knight (Model)

Bloodelven Hawkstrider Knight (Helmet Variant) (Model)

Bloodelven Hawkstrider Knight (Helmet) Portrait (Model)

Bloodelven Hawkstrider Knight Icon (Icon)

Bloodelven Hawkstrider Knight Icon Red TC (Icon)

Bloodelven Hawkstrider Knight Portrait (Model)

Hawkstrider Icon (Icon)

Hawkstrider Portrait (Model)

Hawkstrider Reforged (Model)

Highelf Hawkstrider Knight (Model)

Highelf Hawkstrider Knight (+Helm) (Model)

Highelf Hawkstrider Knight (+Helm) Portrait (Model)

Highelf Hawkstrider Knight Icon (Icon)

Highelf Hawkstrider Knight Portrait (Model)

Reviews
Ardenaso
Everything works as fine, but please linearize the visibility of his geosets properly as they don't fade properly on decay and some glitching appears; also make the last frame of his Death animation be the start of his Decay animations. AWAITING...
Level 21
Joined
Jul 2, 2009
Messages
2,934
And forgot to say too the Hawkstriders are one of my favorite creatures, and glad the Blood Elves ride them like the Dragonhawks...
and this is a nice addition to the model section and what not.
 
Level 21
Joined
Jul 2, 2009
Messages
2,934
and also if you want the Warcraft III Classic Variant of this model then these could work really well;



 
Level 3
Joined
Jun 28, 2022
Messages
15
your work is excellent.but the portrait is unavailable in game.
i've imported all the files we need(including the portrait file) but i still can't see the portrait of the model.it's all black.
 

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your work is excellent.but the portrait is unavailable in game.
i've imported all the files we need(including the portrait file) but i still can't see the portrait of the model.it's all black.
That's strange. I'll have to check what's going on.

This is what you should be getting:

1684181193899.png


@oldwickedturtle Can you provide a screenshot with all imported files?
To be sure, I downloaded the version from hive myself and imported it into a fresh map and it worked fine.
You could also try to shorten the model file names to see if it helps, but just speculating.

2nd edit: @oldwickedturtle Just to be sure, do other portraits work?
 
Last edited:
Level 3
Joined
Jun 28, 2022
Messages
15
QQ截图20230516130239.png
QQ截图20230516130312.png

I've created a new map.This is how I imported the files and the settings of WorldEditor.
Still can't see the portrait.
QQ截图20230516130739.png


By the way all of your hawkstrider derivatives portrait are unavailable.
But portraits from other authors work fine for me.
I shortened the filename, and it still cannot work.
it seems my World Editor could not recognize the portrait file.my game is 1.32 version.the model can be recognized while the portrait cannot.
qq%E6%88%AA%E5%9B%BE20230516131639-png.434172

qq%E6%88%AA%E5%9B%BE20230516131622-png.434173

other author's portraits work fine
QQ截图20230516211240.png




my reteras studio could recognize this portrait,is there anything wrong with the camera setting?
QQ图片20230517132542.png
 
Last edited:

Ardenaso

HD Model Reviewer
Level 33
Joined
Jun 22, 2013
Messages
1,811
Everything works as fine, but please linearize the visibility of his geosets properly as they don't fade properly on decay and some glitching appears; also make the last frame of his Death animation be the start of his Decay animations. AWAITING UPDATE until it's resolved.

For HIGH QUALITY: I'd like to request a Walk animation that isn't fast, and then change the current Walk into Walk Fast.
 
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