Hey all, been messing with the editor for a couple months now, in the midst of a large project currently. My problem here is that the ability learning system i've devised doesn't work and i can't think why.
Here is an example, perhaps someone could shed light on the problem?
Any ideas?
Here is an example, perhaps someone could shed light on the problem?
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Warrior Levelling
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Events
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Unit - A unit Gains a level
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Conditions
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(Leveling Hero) Equal to Warrior
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Actions
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Set WarriorLevel = (WarriorLevel + 1)
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Wait 0.01 seconds
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If (WarriorLevel Equal to 3) then do (Unit - Add Last Stand (WARRIOR) to Warrior) else do (Do nothing)
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Wait 0.01 seconds
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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WarriorLevel Equal to 5
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Then - Actions
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Unit - Remove Dodge (WARRIOR, rank1) from Warrior
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Wait 0.01 seconds
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Unit - Add Dodge (WARRIOR, rank2) to Warrior
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Else - Actions
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Do nothing
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Any ideas?
