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having trouble with custom music

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Level 14
Joined
Oct 28, 2019
Messages
536
I´ve added a custom music in a part of map
  • ForestMusic
    • Events
      • Unit - A unit enters ForestMusic <gen>
    • Conditions
      • (Owner of (Entering unit)) Equal to Player 2 (Blue)
    • Actions
      • Sound - Clear the music list
      • Wait 0.01 seconds
      • Sound - Stop music After fading
      • Wait 5.00 seconds
      • Sound - Play war3mapImported\Elwynn Forest Music.mp3.
      • Sound - Set the music list to Music, starting with song 0
      • Trigger - Turn off (This trigger)
but when it overs the normal game music plays I would like that this music repeat..... Other problem::
upload_2021-1-16_15-58-21.png


why has so many music in the list I cant delete it???
 
First Problem : Just Remove all that fuss and just Play the music without adding it to the playlist.

Second Problem : Restart Editor
 
  • Untitled Trigger 001
    • Events
      • Unit - A unit owned by Player 2 (Blue) Acquires an item
    • Conditions
      • (Item-type of (Item being manipulated)) Equal to Fire Skills
      • (Unit-type of (Triggering unit)) Equal to Nhamun
    • Actions
      • Unit - Add Flame Arrow to (Triggering unit)
other thing fast... A hero can choose what kind of types of magics he can learn, here for ex Fire skills..... There´s a way that the new learned ability can be increased by level of hero in (+) button?
 
Use
  • Unit - Set level of Acid Bomb for (Triggering unit) to 1
Under
  • Unit - Add Flame Arrow To (Triggering unit)
Also make sure to make another trigger when The Unit drops the item It Removes the Ability.
 
Use
  • Unit - Set level of Acid Bomb for (Triggering unit) to 1
Under
  • Unit - Add Flame Arrow To (Triggering unit)
Also make sure to make another trigger when The Unit drops the item It Removes the Ability.
it doesnt work man. Ive created a trigger: map initializing remove flame arrow from Nhanum it wont work

What must do in object editor? The flame arrow need be in hero ability or not?
 
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