- Joined
- Jan 2, 2015
- Messages
- 171
i created map with boss fight which has music when unit enter certain boss region. I convert that mp3 music to WAV to avoid it playing on whole map. At first boss..it works when i tried to activate "set game music to 30% and play Boss Sound" However..things change when i tried to set it on second boss..instead of changing game music to 30%..the game music were not changed and become laggy music whenever i enter second boss region..whats the problem with this?? is it wrong to convert mp3 to WAV because i want the music to play only when screen was on boss region?
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Music on
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Events
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Time - Every 0.10 seconds of game time
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Conditions
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(Number of units in (Units in Region 000 <gen>)) Greater than or equal to 2
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Actions
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Sound - Play soundArray[9] at 100.00% volume, located at (Center of Region 000 <gen>) with Z offset 0.00
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Sound - Set music volume to 20.00%
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Music on sin Copy
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Events
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Time - Every 0.10 seconds of game time
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Conditions
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(Number of units in (Units in Region 001 <gen>)) Greater than or equal to 2
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Actions
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Sound - Play soundArray[15] at 100.00% volume, located at (Center of Region 001 <gen>) with Z offset 0.00
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Sound - Set music volume to 20.00%
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