• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Haunted goldmine issue

Status
Not open for further replies.
Is the hunted gold mine place on the gold mine (meaning build be a woker) and is the size of them the same?
PS:If you want just use add gold to add to the hunted gold mine.
 
Well I sorta solved it, I just made triggers that when the 'haunted mine' is starts construction it sets gold to 12500. Note to anyone else who does this do not put it on after construction otherwise if they cancel it it destroys the mine. I just dont understand why it gets rid of the gold in the first place. Its based off haunted gold mine and all i did was change race and model, and name etc. etc. etc.
 
Status
Not open for further replies.
Back
Top