- Joined
- Jun 4, 2015
- Messages
- 21
Hi, I tried editing the values of the Necropolis, Halls of Dead, Black Citadel and Haunted goldmine to match the values of Corrupted Night Elf equivalents (i.e. Haunted Goldmine to Entangled Goldmine), but I did not get the results I expected in game. Corrupted Tree of Life spawns a bit farther away from goldmine and entangled goldmine removes goldmine when destroyed prematurely by attacking it or untangles goldmine when Corrupted tree of life uproots itself and also builds a 2nd entangled goldmine in the same position as the 1st when rooted close to it. How to fix this and also how to have Corrupted Night Elf (edited Undead) start with 5 wisps instead of 3 workers and 1 ghoul?