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Hashtable actions

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Level 10
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Jan 21, 2007
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Alright what exactly does the save eventid save? I can't left click any of the values in gui because it crashes my editor, and there isn't a thing yet for it in jngp.

I guess the sub-question would be what exactly is a eventid =/?
 
Level 12
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Alright what exactly does the save eventid save? I can't left click any of the values in gui because it crashes my editor, and there isn't a thing yet for it in jngp.

I guess the sub-question would be what exactly is a eventid =/?

Basically it stores an event to a hashtable using 2 integer identifiers.

An event is of course something that triggers an action, for instance, UnitEnterRegion event.

SaveEventId simply saves that event into a hashtable.
 
Level 10
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A specific event from a specific trigger (which would allow removing of event leaks? Probably not since there is no function to destroy them). Or just the type of event, so I could add an event to a trigger via the saved hashtable entry.
 
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