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Gutz variations

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Some of the gutz variations I have made for my WIP maps, figured I should share them.

GutzHuman - self explanatory. Your basic fleshy corpse. I tried to put a more realistic spin on it.
GutzCorrupted - made this for corrupted animals, to look diseased. Could be useful for any monster or undead.
GutzDrowned - made this for a waterlogged corpse, to make it look bloated and sickly and wet.
GutzNaga - made for Naga units. Made to look like bloody fish bones.
GutzParched - same as the Naga ones, but with no blood. Pale yellow bone coloured.
GutzFish - same as parched, but desaturated.

Changing textures\gutz will set one texture for every corpse, but I've included a tutorial (a rather eye bleeding one) to change them for individual models.
Contents

Gutz Corrupted (Texture)

Gutz Drowned (Texture)

Gutz Fish (Texture)

Gutz Human (Texture)

Gutz Naga (Texture)

Gutz Parched (Texture)

Reviews
Footman16
Gutz textures aren't something people often change or think of, so these are some nice additions for variations. Approved as Useful/Simple.
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