I have a GUI problem.
I've simplified it down a bit but this is it:
I've simplified it down a bit but this is it:
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Events
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Unit - A unit starts the effect of an ability
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Conditions
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(Ability being cast) Equal to (My Spell)
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Actions
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Set Position[1] = (Position of (Triggering unit))
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Set Position[2] = (Position[1] offset by 100 towards (facing of (Triggering unit)) degrees)
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Set Enemies[1] = Units within 80.00 of Position[2] Matching unit belongs to an enemy equal true (simplified of what I have)
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Unit group - Pick every unit in Enemies[1] and do actions
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Loop - Actions
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If (all conditions are true) then do (then Actions) else do (Else Actions)
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If - Conditions
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((Picked unit) is alive) Equal to true
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Then - Actions
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Unit cause (Triggering Unit to deal Damage to Picked unit)
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Unit - Pause (Picked Unit)
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Wait ## Game time seconds
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Unit - Unpause (picked unit)
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Else - Actions
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Do nothing