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- Dec 6, 2007
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This system is MUI, so it can be used in Multiplayer maps as well.
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(15 ratings)
ApprovedIt means that a spell is useable by multiple players at once, without having worse effects.
EDIT: Jep.
Only one suggestion. When a unit gets knocked back and collides with another unit it stops. I think it should transfer part of the knockback to the unit it collides with.
That'll be hard. Cause it'll be nearly impossible to define 'collision' using GUI. Plus you'll need to know how much force to transfer and how much energy the original knocked back unit is left with. So I would say its just short of impossible (because you know Paladon, he'll do just about anything using GUI)
is there a way to make a knock back suddenly stop, before the distance has been reach?
there is a spell in a map called warlock and when you cast the spell, it stops the knockback, preventing your hero to fall in the lava. And using this knockback i can make a slide trigger indeedThat would not be called a knockback .. that would be called a timed SLIDE . or something ...![]()

dude....you're trigger variables didnt copy and when i tried saving it corrupted my map..... thanks a lot
Set Sample_Group = (Units whitin 250.00 of Sample_Point ((((Matching unit) is A structure) Equal to False) and ((((Matching unit) is Magic Imunne) Equal to False) and ((((Matching unit) is Alive) Equal to True) and ((((Matching unit) belongs to an enemy of (Owner of (Triggering unit))) Equal to True structure
s
s Add (Matching unit) is Invulnerable) Not equal to True)
s to make selected doodads indestructible
Sample Melee Knockback Spell

Events


Unit - A unit Begins casting an ability

Conditions


(Ability being cast) Equal to Power Shot (Archer)

Actions


-------- This are the applied actions of the 'Actions to apply' trigger. --------


Set KBA_Caster = (Triggering unit)


Set KBA_TargetUnit = (Target unit of ability being cast)


Set KBA_StartingPosition = (Position of (Triggering unit))


Set KBA_Level = (Level of (Ability being cast) for (Triggering unit))


Set KBA_Speed = 7.00


Set KBA_DistancePerLevel = 150.00


Set KBA_DestroyTrees = True


Trigger - Run Cast A Knockback <gen> (checking conditions)


-------- --------
YOU ARE THE GOD OF GUI DUDE!!!! dont let the haters hate!PS: I made this system because i got much requests by beginners: 'How to create a knockback ?'.
I hope it will help them![]()
