- Joined
- Aug 28, 2010
- Messages
- 285
So.. as the title dictates, I am on the verge of drop-kicking my Computer through the window. I'm going to be brief, and show you (to whom it may or may not concern) this image. I don't even have to elaborate on it, you'll immediately understand my anger/pain..
That's right. Every time I look for models on the site, I'm all like:
"Oh wow! Look at that cool grass model. I am going to use the sh!t out of that alright!"
WRONG
YOU'RE NOT GOING TO USE THE SH!T OUT OF THAT MODEL
YOU'RE GOING TO SHED TEARS
TEARS OF RAGE AND UTTER FAILURE
WHY?
BECAUSE THAT LITTLE GREEN-CHECKERED BOX WILL DEVOUR YOUR DREAMS
AND YOU WILL BE BOUND FOREVER TO THAT GREEN LITTLE MOTHER-F*CKER
THAT WILL THWART YOU EVERY STEP OF THE WAY
Now that I got that out of me, I am going to state my query in a comprehensible form.
I have had this trouble with importing models since .. I can't even remember when. Now, I know it's not that difficult. I mean, there are like a thousand tutorials on how to do it... but somehow I just can't do it correctly.
I will forever be plagued by that green box.
Sure, the models display perfectly in-game. IN-GAME though...
I am trying to terrain some awesome-infused setting for a cinematic.. How can I do it if all that I see is that green-checkered box? I mean, I have to get the placement right, the angle, etc. etc. etc.
Please can someone show me the way of my errors?
Now to dispel some shrouded areas in my hardship:
1.) The path can't be wrong, cause then every model on the site's path is wrong, and I HIGHLY doubt that. When the author of the model actually includes a path, the model has like a 60% chance of working, but in my case I have very few models that actually require a custom path.
I did as some tutorials said: "remove the 'war3mapImported' part and you're good to go m8", which obviously doesn't work. I even tried making a folder in my warcraft-directory named "war3mapImported" but surprize surprize, that didn't work.
2.) the model is NOT broken or anything. I tried importing a model that also exists in the Ultimate Terraining Map (which's paths are all anyway 'war3mapImported\grass1.mdx' e.g.) and it just won't work.
What I am trying to say is, I am not making any evident mistakes, really.. and I don't understand how this can be such PT.
If ANYONE can please just help me and tell me where I am going wrong, That'd be great.
That's right. Every time I look for models on the site, I'm all like:
"Oh wow! Look at that cool grass model. I am going to use the sh!t out of that alright!"
WRONG
YOU'RE NOT GOING TO USE THE SH!T OUT OF THAT MODEL
YOU'RE GOING TO SHED TEARS
TEARS OF RAGE AND UTTER FAILURE
WHY?
BECAUSE THAT LITTLE GREEN-CHECKERED BOX WILL DEVOUR YOUR DREAMS
AND YOU WILL BE BOUND FOREVER TO THAT GREEN LITTLE MOTHER-F*CKER
THAT WILL THWART YOU EVERY STEP OF THE WAY
Now that I got that out of me, I am going to state my query in a comprehensible form.
I have had this trouble with importing models since .. I can't even remember when. Now, I know it's not that difficult. I mean, there are like a thousand tutorials on how to do it... but somehow I just can't do it correctly.
I will forever be plagued by that green box.
Sure, the models display perfectly in-game. IN-GAME though...
I am trying to terrain some awesome-infused setting for a cinematic.. How can I do it if all that I see is that green-checkered box? I mean, I have to get the placement right, the angle, etc. etc. etc.
Please can someone show me the way of my errors?
Now to dispel some shrouded areas in my hardship:
1.) The path can't be wrong, cause then every model on the site's path is wrong, and I HIGHLY doubt that. When the author of the model actually includes a path, the model has like a 60% chance of working, but in my case I have very few models that actually require a custom path.
I did as some tutorials said: "remove the 'war3mapImported' part and you're good to go m8", which obviously doesn't work. I even tried making a folder in my warcraft-directory named "war3mapImported" but surprize surprize, that didn't work.
2.) the model is NOT broken or anything. I tried importing a model that also exists in the Ultimate Terraining Map (which's paths are all anyway 'war3mapImported\grass1.mdx' e.g.) and it just won't work.
What I am trying to say is, I am not making any evident mistakes, really.. and I don't understand how this can be such PT.
If ANYONE can please just help me and tell me where I am going wrong, That'd be great.