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Gore Effects

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Level 13
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May 24, 2005
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Hey,

I'm currently working on a project called The Dwarven Monster Slayers:

http://www.hiveworkshop.com/forums/map-development-202/dwarven-monster-slayer-216636/

The map is making good progress and much things are done so far. However, I would like to enrich the look and feel with additional eye candy and more gore effects during battles.

Therefore, I'm in need for some cool, custom blood effects to display when enemies are hit or killed. In addition, since many enemies are skeletons, I would love to have an effect of bursting bones. Like everytime a skeleton gets hit by a hero, some bones spread around. I think that would look pretty cool.

Maybe someone enjoys doing this stuff and wants to contribute to the project. That would be great and really appreciated.

Thanks and cheers
 
Well here's some that I've done.
http://www.hiveworkshop.com/forums/pastebin_data/v0e1b5/_files/gore models.zip

The missile models are bleeding bodyparts that should be fired by a dummy unit
(just make an invisible mortar team, remove damage and change projectile model to one of these and order it to attack ground)
Also includes one bleed effect model that should work the same way a poison buff would.
 
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