hello i think this won't be hard question for any of you: atm i am making a map and when you destroy a building you get the same building at the same place but it belongs to you ( like you actually captured it ) i want to create a trigger that after you capture that building every second you get 1 gold. i tried with something like this but it doesn't work
the problem is that in condition i selected a building that is on the map but during the gameplay i destroy it and that's why i don't get gold (building's name is brankovina)

the problem is that in condition i selected a building that is on the map but during the gameplay i destroy it and that's why i don't get gold (building's name is brankovina)