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[General] Global group leaks

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Mar 29, 2014
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Hey guys, I've looked up a bit about group leaks and one thing I couldn't really find was using 2 groups, one global and one Temp.

Event - Unit enters region
Action - Add unit to BaseGroup

Event - Unit casts Move Order
Action - TempGroup = units in BaseGroup
Pick units in TempGroup and do
Loop
Yada yada
(DestroyTempGroup)

Will the BaseGroup cause any leaks if I used it like this. (Units are removed from BaseGroup upon death).

Cheers
 
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