Uncle
Warcraft Moderator
- Joined
- Aug 10, 2018
- Messages
- 7,897
Anyone else experiencing animation issues when creating units with triggers. The animations sort of "snap". In other words, if you issue a move order to a still unit it's animation instantly changes to walking without the normal smooth transition between Standing and Moving.
It's really weird. If I pre-place the Units on the map then there is no issue. Not only that, if I pre-place a Unit, and then create a unit of the same type as that unit, the newly created unit won't have the issue either.
Lua:
local u = CreateUnit(Player(0), FourCC("H000"), 0, 0, 0)
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