- Joined
- Jul 27, 2007
- Messages
- 16
I am making a Hero building map, and I have run into a unique problem in the function i am writing to give the hero a specific skill when he acquires the correct item from the skills shop. The action, Unit - Add Bash Special to (Triggering unit), gives the Hero a skill, but the Hero cannot LEVEL the skill.
Any ideas?
Any ideas?