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[Trigger] Giving normal units hero glows?

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Oct 26, 2005
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You don't need that, just import the sfx glow models. Then add to the no glowing unit an ability based on Life regen aura (the fountain's), in Model - Objective add the model, and in Target - Something (forgot the name) add a string called origin. Thats all, but dunno where's that model, search in the resources
 
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