How do I change star fall to make it appear as a missile shoots from the caster to the targets, instead of a missile fall from the sky to the target?
So for example
Instead of when starfall is cast a bunch of starts fall out of the sky onto random units, a firebolt shoots out of the caster and hits random units.
So for example
Instead of when starfall is cast a bunch of starts fall out of the sky onto random units, a firebolt shoots out of the caster and hits random units.