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[Altered Melee] Gideon: Dog Outta Hell Early Beta

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Gideon: Dog Outta Hell


It has been one hundred years after Magnus Gideon led a horrific campaign to merge the reality of Midgard with the Netherverse. After being slain by the champion Arthur Lightbron, Gideon's spirit was cast down into the fires of Inferno, a wicked realm of torment and pain within the Netherverse controlled by Balanor, Nether Prince of the Burning Legion. Now, he has rejoined his foul-mouthed Lich lieutenant, Faust, he plans to gather together an army of demons and take complete control of Inferno.

Description


Gideon: Dog Outta Hell is a continuation on the story and lore set up by "Gideon: Wrath of the Old Ones." This time around, the player takes the role of the series' erstwhile antagonist, Gideon. Proving you can never keep a bad dog down, Gideon has amassed control of a large army of demons, and now he plans to defeat the other demon lords of Inferno and take complete control of the burning, wasted hellscape for himself. With your hellish army, you will conquer control towers, slay enemy heroes and become the new baron of Inferno.

Features


- Entirely new custom race: Demons.
- Entirely new custom units and heroes
- Hellish, warped terrain
- Traditional resource gathering replaced by Risk-style point conquering system. Take control of different towers across
- Five fierce boss battles

Planned Features and Improvements


- Creep and Enemy camps around every single Control Tower
- Entirely custom skill loadouts for all player heroes
- One special spell for all the bosses
- Dialogue for ALL bosses
- Dialogue for player controlled heroes at certain events
- More upgrades
- Elaborate rescue quest for bonus hero (right now you just break the cage open and rescue him)
- More item drops
- A massive item table with tons of different drops
- Series of journal entries scattered throughout the map that tell a story and give the player certain bonuses
- Unique items and powerups
- A gold bounty on all enemy armies with balanced drop rates
- Opening cinematic
- Final boss spawned after defeating all five armies
- More Fitting music
- UI Changes
- Closing cinematic
- AI for all five armies (Possible, might not be appropriate for this particular map)
- Co-Op mode (Possible, might not work.)


Especially interested in feedback on:


- Bugs, glitches and errors
- Gameplay grievances, annoyances and solutions
- Ideas and suggestions to improve the overall experience


Download:


Download Map Here

Screenshots

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