- Joined
- Jun 25, 2008
- Messages
- 1,039
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Drop
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Events
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Unit - A unit Loses an item
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Conditions
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Actions
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Set TempItem = (Item being manipulated)
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Set TempPoint = ((Position of (Item being manipulated)) offset by (-100.00, 50.00))
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Item - Set the custom value of (Item being manipulated) to (0 + (Integer(ItemReal)))
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Set ItemVar[(Integer(ItemReal))] = TempItem
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Floating Text - Create floating text that reads (Name of TempItem) at TempPoint with Z offset 0.00, using font size 13.00, color (100.00%, 100.00%, 100.00%), and 40.00% transparency
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Set ItemFloating[(Integer(ItemReal))] = (Last created floating text)
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Set ItemReal = (ItemReal + 1.00)
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Custom script: call RemoveLocation(udg_TempPoint)
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Set TempPoint = ((Position of (Item being manipulated)) offset by (-100.00, 50.00))
Any ideas what might be wrong?
