Ok, like the title says, is there anyway we could possible to get the values in the object editor into triggering?
For example:
My Divine Shield's Duration is 20 seconds.
In the tooltip section I wrote <AHds,Dur1> and it showed the duration as integer '20' in-game. So is there anyway I could take this value into triggering part, without using preset values? To do something like:
set udg_i = <AHds,Dur1>
P.S: Just an example, I'm not familiar with jass.
Any throughs?
For example:
My Divine Shield's Duration is 20 seconds.
In the tooltip section I wrote <AHds,Dur1> and it showed the duration as integer '20' in-game. So is there anyway I could take this value into triggering part, without using preset values? To do something like:
set udg_i = <AHds,Dur1>
P.S: Just an example, I'm not familiar with jass.
Any throughs?