• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Getting Animation Time

Status
Not open for further replies.
Level 5
Joined
Oct 7, 2005
Messages
102
Hey guys, I'm trying to bypass the 8 seconds you have to wait before a permanent fleshy corpse goes from a skeleton to a fleshy corpse.

I'm trying to do this by waiting the time of the units death animation, then suspending decay and creating a permanent fleshy corpse. The problem is I can't find a way to get the dying units death animation time.

Is this possible? If not please suggest alternate triggers.

Thanks.
 
Status
Not open for further replies.
Top