• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Get player with highest number of kills

Status
Not open for further replies.
Create a temp integer variable and a player variable. Set the variable to 0 at the beginning of the trigger. Then loop through the array and if kills[loop] > variable then set variable = kills[loop] and player = looped player.

Note that this does not detect ties. You could use a player group for that. Add players with the current highest value into a player group, if a new max is found, clear the group and add the new player there.
 
Status
Not open for further replies.
Back
Top